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The D4 Graphic Design Study Program at Surabaya State University (UNESA) successfully held a Community Service (PkM) activity titled "Digital Promotion Content Design and Development" at Universitas Islam Kadiri (UNISKA) Kediri on Tuesday,
The book "Fishing Worm" (Cacing Pancing) is the result of a collaborative project between the author and illustrator in the BookLab 6 program, organized by Let's Read and the Litara Foundation. This book carries the theme of "empowered children
This final project involves the design of an interactive activity book titled "In These Pages, I Exist," intended for teenagers aged 18-21 years as a supporting medium for handling anxiety disorders. This design is motivated by the scarcity
This final project is titled "Designing Illustrations for Children's Story Books as Educational Media for the History of Pataan Temple Site, Lamongan." This work is motivated by the lack of interesting and easy-to-understand educational media to i
This design aims to create visual educational media in the form of 2D animated illustration assets that can foster environmental awareness from an early age, especially for children from elementary to junior high school. The main focus of t
This project involves the design of a Documentary Video titled "Historical Flashback in 4 Surabaya Museums." The featured museums are:H.O.S. Tjokroaminoto MuseumDr. Soetomo MuseumW.R.